ProjectsSoftware / HalfLifeMaps

Half-Life Maps. There are some BSPs to be released, some RMFs needing a final compile.

Wolf3d (the real map, not the "inspired" one) needs double-check against the real gamemap. There is some tool to edit those - FloEdit II maybe?

...And then there are fragments of map ideas which might be interesting to smash into one super-massive nonsensical map to release all in one go.

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10/10/2014: Last year I polished everything up for a release for JustinCon 2013. There are two remaining items:

  • dm_impact was undergoing a major facelift, and
  • tfc_theft is incomplete.

Wrap those two and a release can be made.